Job expirat
Author of a game software development course that will be used with key US and European universities and institutions.
The course is broken down into 4 subject headings (TBA: each one contains approx 9 chapters - approx 30-35 pages per chapter):
1. Porting from PC to game consoles and mobile devices
2. Game Software Projects
3. Cinematics
4. Game Software Debugging and Testing
The author will need to have very good written English and also have graduated in a relevant IT degree.