Backend Software Developer for Craiova

UBISOFT Romania

18-05-2012 | EXPIRA LA 18-05-2012

Job expirat

RESPONSABILITATI

Programming and documentation of Client-Server- and Server-Server-interfaces (In-Game, OOC etc.)
Design and implementation of the three levels of server architecture
Profiling and optimizing of the server architecture
Design, implementation and administration of the Databases during the development
Testing of the security-relevant components


CERINTE

Knowledge of an object-oriented programming language, preferably Java
Experience in dealing with complex multi-user environments on the Web area
Experience in dealing with Databases, SQL/MySQL and Memcache
Experience in profiling and optimization of server architectures, especially databases
Programming of Client-Server- und Server-Server-interfaces in Java (In-Game, Facebook, OOC etc.)
Experience with Tomcat, BlazeDS
Knowledge in gameplay programming, preferably of a browser game or a RTS similar browser game.
Experience of developing browser games
Preferably serveral years of professional experience
Your English is very good (spoken and written)


BENEFICII OFERITE

• Professional working environment
• Career opportunities
• Motivating salary
• Project bonuses
• Meal tickets
• Medical services
• Fitness and relaxation area


DESCRIEREA FIRMEI

Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels, with offices in 22 different countries.
Around 2.000 employees all work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers.