Network/Online Programmer

UBISOFT Romania

13-02-2013 | EXPIRA LA 13-02-2013

Job expirat

RESPONSABILITATI

The Network/Online Programmer is responsible with the maintenance, debugging, development and optimization of the low level network layer of the game and of related systems such as support for gameplay synchronization, matchmaking or server side applications.


CERINTE

Good knowledge of C++ programming
Experience with network protocols, distributed systems and scalability algorithms
Experience in creating robust code, documentation, build/deployment systems
Experience with console development (XBOX and PS3 in particular) is a plus
Ability to communicate effectively with both technical and non-technical parties
Capable of conducting focused research and development
Fluent in both written and spoken English
Good knowledge of French is a plus


BENEFICII OFERITE

First party developer on AAA titles. Work with the best the industry has.
Personal development and trainings.
Diversity in the problems tackled and tasks to handle.

And:



we have salaries to motivate you, bonuses for your performances, medical services to keep you safe and sound, meal tickets to use them wherever you want, free access to relaxing and fitness room.



And most of all you’ll love the atmosphere and our working environment


DESCRIEREA FIRMEI

Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels, with offices in 22 different countries.
Around 2.000 employees all work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers.