Graphical Data Processing Operator

UBISOFT Romania

19-03-2008 | EXPIRA LA 18-04-2008

Job expirat

RESPONSABILITATI

In direct report with the Knowledge Management Databanks Coordinator, the Graphical Data Operator is responsible for assuring a permanent and qualitative growth of the Knowledge Management sharing databanks, in correlation with the internal projects once they are released on the market.

Missions:

- identify, process and summarize large amounts of graphical data recovered from internal released projects corresponding to specifications;
- assure a continuous security and maintenance for the KM databanks applications (by handling the accesses and monitor the downloads);
- master the KM sharing databanks functionality, and provide functional support to our users so that the applications are used at their true value;
- test and follow-up the eventual databank developments and their migration towards production environments;
- follow-up and provide the KM Databanks Coordinator with daily and weekly reports regarding the evolutions of the assigned missions;
- advise and help the KM Databanks Coordinator and the team in improving the processing methods for an increased efficiency;


CERINTE

- junior skills in 3DS Max and Photoshop. Any further knowledge in any of the following graphic tools: MotionBuilder, Maya or ZBrush is a plus;
- fluent English (written and spoken), French being a plus;
- good organizational and communication skills;
- easily adaptable to a working environment on different graphic tools;
- customer focused and team player attitude;
- creative/innovative: suggest system improvements and offer alternative solutions to the different problems that may occur;


BENEFICII OFERITE

- training;
- young, dynamic and professional work environment;
- motivating salary;
- good possibilities to evolve within Ubisoft;
- bi-annual bonuses;
- meal tickets;
- medical services;
- fitness and relaxation area;


DESCRIEREA FIRMEI

Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels, with offices in 22 different countries.
Around 2.000 employees all work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers.